Solis Game Studio is available to be your tabletop game studio for hire. We specialize in project management, production, & game development. Check out the products we worked on below. We'd love to work with you on your next big project!
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• Designed and developed the prototype that secured licensing for the publisher, WeirdCo. |
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File Management, Production, and Kickstarter marketing. Published by Original Sasquatch |
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Marketing and Kickstarter Management. Published by Bard Games. |
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Includes production work and marketing work |
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Art Direction, Project management, and production. Published by Deep Water Games. |
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File Management, Production, and Kickstarter marketing. Published by Original Sasquatch |
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Marketing and Kickstarter Management. Published by Bard Games. |
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File Management, Production, and shipping logistics. Published by Bard Games. |
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100+ page Book proofing, assembly and production. Published by Everything Epic Games. |
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Creative Director, Art Direction, Marketing, Graphic Design, File Management and assembly. Created for Brieger Creative. |
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File Management, Production, Team Management, and Proofing. Produced a commercial for the game as featured on their Kickstarter Page. Publisher: Nighthawk Interactive. We participated on the development team with Brieger Creative. Read the Post Mortem here. |
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The Metal Gear Solid Board Game, 2024 |
Development and content design. |
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Hot Brown Surprise, 2026 |
Creative Direction, Product development and production. Marketing schedule for GAMA Trade Show Release. |
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Work related to the Space Lion series |
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Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio. Created Deluxe and retail editions |
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Space Lion: Divide and Conquer: Solo Mode Expansion 2024 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio. Created Deluxe and retail editions |
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Space Lion: Divide and Conquer: Turn Coat Mini Expansion 2024 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio. Created Deluxe and retail editions |
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Space Lion Poker Deck, 2025 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio. Created Deluxe and retail editions |
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Our leading internal game series |
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Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Featuring art from Dan Mora. |
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Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Project Management, Production, IP Management, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Project Management, Production, IP Management, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Project Management, Production, IP Management, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Unannounced Pocket Paragons Project, 2027 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Board Games published as a hobby that launched SGS into the industry |
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Game Design, Character Design, Self Published by Solis Game Studio under the name CGC Games. |
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Game Design, Project Manager, Marketing. Published by Level 99 Games. |
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End to end design and development. Creative direction, product design, production, and marketing. Character design and lore writing. |
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Playmat Games |
Other board games internally created by SGS. |
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AEGIS Roll Out!, 2025 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Six Sided Seas, 2026 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Family Games |
Work related to our family games |
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Localization, Production, Publishing, and marketing. Published by Solis Game Studio |
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Treat Please, 2025 |
Project Management, Production, Art Direction, Marketing, Kickstarter Marketing, Graphic Design, File Management and assembly, Game Design, and Development. Published by Solis Game Studio |
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Marketing Work | |
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Marketing Consultation. Published by Loomlight Productions. |
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Demeo PS5+PSVR2 Release Influencer Marketing Campaign, 2023 |
List assembly, Contracting, Outreach. |
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SGS Internal Advertising |
All our ad creative and ad campaigns are crafted internally. |
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SGS Internal Email Marketing |
We craft our own emails and email journeys for our products internally. |
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Video Game Work | |
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Shardbound, 2024 |
Card templating, Level design, card design, Game rules design |
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Graphic Design and Illustration Work |
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Psycho Card Game, 2022 |
Graphic Design and artist management. |
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Content Creator Marvel Snap Cards, 2023+ |
Art direction and illustration. We created fan Marvel Snap cards for Snap content creators. |
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Produced for Level 99 Games |
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Lead Gameplay development, Production, Graphic Design, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, Graphic Design, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, Graphic Design, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, Graphic Design, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Production, and Team Management. Published by Level 99 Games. |
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Lead Gameplay development, Art Direction, Production, and Team Management. Published by Level 99 Games. |