One day in the summer of 2019, I was sitting on the couch with my little loaf Trixie, watching her lick my hand over and over, so I would keep petting her. It made me think about all of the ways that she would get me to do things for her, like standing by the front door so I would take her for a walk or groaning at her food bowl, so I would feel guilty and feed her an early dinner. And then I thought, “There’s a board game here!”
One of the most exciting parts of making a Hot Brown sandwich is the freedom to put your own culinary twist on this 100-year old classic. This is the heart of our Hot Brown Surprise trading card game, where each pack includes recipe staples and more unconventional ingredients to play as you build a sandwich with your opponents.
We're at the GAMA Trade Show in Louisville, KY this week giving away copies of our newest trading card game, Hot Brown Surprise! This game was inspired by the famous Louisville sandwich, the Hot Brown, which includes savory staples like bacon, turkey, tomatoes, and Mornay sauce and can be remixed and enhanced with a variety of decadent ingredients.
Satomi Sone received her Radiant Red powers around the same time Radiant Black did, but, as she was trapped under a metaphorical mountain of financial troubles.
The 5yndicate is a team of villains who have alien technology powered up by the Radiants. In order to keep using their tech to carry out their crimes, they have to keep recharging by draining the energy from the Radiant heroes! The team is made up of 5 different villains (hence the 5 in their name), and with this Paragon deck, they’re all working together!
Eva is Radiant Pink, a superhero with the power to open portals to teleport between different places. It’s a very useful power to have… as long as the portals go where you want them to! Radiant Pink’s standalone series has Eva lost in different worlds, struggling to survive as she regains control of her abilities to send her home. Play as her in the Massive-Verse Fighting Card Game.
These tariffs are causing shockwaves across the board game industry nationwide, from large players like Hasbro and Asmodee down to the smallest indie publishers, like San Mateo’s Solis Game Studio. The hobby games industry, which generates over 2.8 billion dollars annually in the US, isn’t capable of moving most of their manufacturing base. Board and card games require complex printing processes and materials that are difficult to source in the US – even the few games printed domestically must source paper stock, wood parts, and any plastic from overseas.