Massive-Verse Character Spotlight: Radiant Red

Massive-Verse Character Spotlight: Radiant Red

28/01/2025

Satomi Sone received her Radiant Red powers around the same time Radiant Black did, but, as she was trapped under a metaphorical mountain of financial troubles.

Massive-Verse Character Spotlight: The 5yndicate

Massive-Verse Character Spotlight: The 5yndicate

02/05/2025

The 5yndicate is a team of villains who have alien technology powered up by the Radiants. In order to keep using their tech to carry out their crimes, they have to keep recharging by draining the energy from the Radiant heroes! The team is made up of 5 different villains (hence the 5 in their name), and with this Paragon deck, they’re all working together!

Massive-Verse Character Spotlight: Radiant Pink

Massive-Verse Character Spotlight: Radiant Pink

02/03/2024

Eva is Radiant Pink, a superhero with the power to open portals to teleport between different places. It’s a very useful power to have… as long as the portals go where you want them to! Radiant Pink’s standalone series has Eva lost in different worlds, struggling to survive as she regains control of her abilities to send her home. Play as her in the Massive-Verse Fighting Card Game.

The Growing Bay Area Industry that Tariffs May Kill

The Growing Bay Area Industry that Tariffs May Kill

13/06/2024

These tariffs are causing shockwaves across the board game industry nationwide, from large players like Hasbro and Asmodee down to the smallest indie publishers, like San Mateo’s Solis Game Studio. The hobby games industry, which generates over 2.8 billion dollars annually in the US, isn’t capable of moving most of their manufacturing base. Board and card games require complex printing processes and materials that are difficult to source in the US – even the few games printed domestically must source paper stock, wood parts, and any plastic from overseas.

Massive-Verse Character Spotlight: The Griffin

Massive-Verse Character Spotlight: The Griffin

04/04/2025

Character Spotlight for The Griffin in The Massive-Verse Fighting Card Game. Powered by Pocket Paragons!

Treat, Please! Design Blog: My Playtesting Journey

Treat, Please! Design Blog: My Playtesting Journey

11/10/2024

I started designing Treat, Please! in July 2020 without any previous game design or playtesting experience. That's when I joined PlaytestNW.

Treat, Please! Design Blog: How to Play

Treat, Please! Design Blog: How to Play

03/10/2023

During the game, each player (a different dog) plays behavior cards to gain attention from “the human”. Once they've gotten enough attention, players can spend it to complete objectives like Get Belly Rubs or Go to the Park. Each objective is worth affection points, and the dog with the most points at the end of the game wins! Additional bonuses are awarded at the end of the game based on the types of objectives that each dog completed.