Odyssey Series Core Mechanic
Both Odyssey games are completely different from one another but share characters and themes. Here are some overlapping characters and concepts across both games.
Overlapping Mechanic: Team Composition
Terrene Odyssey is a heavy card game about building a team of 4 characters, giving them equipment, and leveling them up against another team of 4. Players take cards out of their deck to set up their team in secret, then over the course of the game, reveal these cards for the fight. Putting different classes of characters together is critical to success. The combinations are massive.
In Temporal Odyssey you draft cards from the past, present, or future and enlist them on to your board. While the game isn’t immediately team based like in Terrene, the design philosophy of classes are the same. Putting them together into groups allows characters to share their abilities with one another which is what this game is all about.
Recurring Characters and Themes
The Odyssey series shared setting allows for some storytelling to happen across titles through art.
Sammy, Recurring Warrior
In both games, Sammy is at Warrior class character. The Assassin class in both games hard counter this class.
The Children of Terrene Odyssey Heroes can be found in Temporal Odyssey’s Future Deck.
The future requires a different kind of skill set. All these children are engineers!
Travelers are everywhere
You’ll see them here and there. You never see their faces. The idea is that this specific traveler could be any of the Travelers you are playing as, from the past, present, or future, just visiting this moment.
Thank you for joining me on this nostalgia trip on making the world of the Odyssey series. If you would like to check out either game, our webstore is now open!
Both these games are nearly out of print. If you would like to grab them before they are gone, now is the time! Thank you so much again. – Chris Solis